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Designed for mastering the art and science of prompt engineering in the realm of artificial intelligence. It... Læs mere
Introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various... Læs mere
This book constitutes the refereed proceedings of the 36th International Workshop on... Læs mere
This book, LNCS 14364, constitutes the refereed proceedings of the 24th... Læs mere
This book is a compilation of advanced ActionScript 3.0 animation techniques for any user creating games, user interaction, or motion control with ActionScript.