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What can Human-Computer Interaction (HCI) learn from art? How can the HCI research agenda be advanced by looking at art research? In... Læs mere
This is the second edition of the first ever book to explore the exciting new field of augmented reality art and its enabling technologies.
Master use of Tools and Panels to enhance your artwork in a new document
This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories,... Læs mere