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This book concisely describes the technologies, human perception, and cognition issues relevant to autonomous vehicles.
"Game Design for Free to Play Live Service" is the ultimate guide to designing successful free-to-play mobile games. With case studies and expert insights, this book is essential reading for any game developer looking to create a hit mobile game.
This book tells the story of building digital virtual human models in the context of the background, choices, and occurrences that shaped the author's own involvement and personal evolution.
mso-ansi-language: EN-US;">The two-volume set LNCS 15679 and 15680 constitutes the refereed proceedings of the 14th International Conference on Algorithms and Complexity, CIAC 2025, held in Rome, Italy, during June 10–12, 2025.
mso-ansi-language: EN-US;">The two-volume set LNCS 15679 and 15680 constitutes the refereed proceedings of the 14th International Conference on Algorithms and Complexity, CIAC 2025, held in Rome, Italy, during June 10–12, 2025.
This book constitutes the refereed proceedings of the 14th IAPR-TC-15... Læs mere
This book guides the reader through the process of graphic communication with a particular focus on representing data and processes.
This book constitutes the proceedings of the Joint IAPR International... Læs mere