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'Play to Learn – Designing for Uncertainty' is a hands-on guide to designing playful learning landscapes that enhance our natural born curiosity and creativity and support life-long... Læs mere
This essential book explores the key issues faced by teachers in the classroom today to improve professional reflection and work towards best practice.
Presents a thorough examination of American higher education, and particularly the emergence of dual credit education, as... Læs mere
This edited volume brings together a collection of essays that confronts the failure of testing and grading... Læs mere
This innovative book helps K-6 teachers infuse the entire school day with research-based literacy best... Læs mere
Teachers can use Teaching History for Justice to show students how activism was used in the past to seek justice, how past social movements connect to the present, and how democratic tools can be used to change society.
Das Thema des Sammelbandes ist die Fremdsprachenpragmatik, d.h., pragmatische Kompetenz und ihre Vermittlung im schulischen... Læs mere
Explores the link between effective course design and student engagement and optimizes learning and assessments in... Læs mere
Offers a collection of scholarship that goes beyond theoretical conversations. This volume helps reignite a dialogue... Læs mere
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective.