Bemærk: Kan ikke leveres før jul.
Forventes på lager: 20-04-2005
Details the steps required to build simulations and interactions, utilize virtual cameras, virtual actors, and real-time physics including gravity, collision and topography. This work helps to create interactive, 3D sets - virtual buildings, terrains, as well as other virtual prototypes for games and film/video pre-visualization.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Jean-Marc Gauthier |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 20-04-2005 |
| Første udgivelsesår | 2005 |
| Originalsprog | United Kingdom |
| Sideantal | 446 |
| Indbinding | Paperback / softback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 446 pages |
| Mål | 189 x 246 x 27 |
| ISBN-13 / EAN-13 | 9780240806228 |