Bemærk: Kan ikke leveres før jul.
Forventes på lager: 07-10-2016
Beginning with a look at the history of games in education and the context for digital games, this book guides readers through various methods of serious game implementation, including the Magic Bullet Model, which focuses on the player's point of view of the game experience.
| Forlag | Springer International Publishing AG |
| Forfatter | Katrin Becker |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | 1st ed. 2017 |
| Udgivelsesdato | 07-10-2016 |
| Første udgivelsesår | 2016 |
| Serie | Advances in Game-Based Learning |
| Illustrationer | 106 Illustrations, color; XXV, 411 p. 106 illus. in color. |
| Originalsprog | Switzerland |
| Sideantal | 411 |
| Indbinding | Hardback |
| Forlag | Springer International Publishing AG |
| Sideoplysninger | 411 pages, 106 Illustrations, color; XXV, 411 p. 106 illus. in color. |
| Mål | 167 x 242 x 34 |
| ISBN-13 / EAN-13 | 9783319122229 |