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Forventes på lager: 12-01-2021
This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of Maya, Substance Painter, and Unreal Engine. The first half of the book lays out the basics of using Maya and Substance Painter to create game-ready assets.
| Forlag | Taylor & Francis Ltd |
| Forfattere | Jingtian Li, Adam (University of the Incarnate Word) Watkins, Kassandra (University of the Incarnate Word) Arevalo, Matthew Tovar |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 12-01-2021 |
| Første udgivelsesår | 2021 |
| Illustrationer | 1 Line drawings, color; 9245 Halftones, color |
| Originalsprog | United Kingdom |
| Sideantal | 746 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 746 pages, 1 Line drawings, color; 9245 Halftones, color |
| Mål | 229 x 152 |
| ISBN-13 / EAN-13 | 9780367506032 |