Digital Games as History: How Videogames Represent the Past and Offer Access to Histo... (Bog, Paperback / softback, Engelsk)

Digital Games as History: How Videogames Represent the Past and Offer Access to Historical Practice

(Bog, Paperback / softback, Engelsk)
Forfatter: Adam Chapman

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Beskrivelse

This book provides the first in-depth exploration of video games as history. Chapman puts forth five basic categories of analysis for understanding historical video games: simulation and epistemology, time, space, narrative, and affordance.

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Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter Adam Chapman
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgivelsesdato 25-04-2018
Første udgivelsesår 2018
Serie Routledge Advances in Game Studies
Illustrationer 13 Halftones, black and white; 13 Illustrations, black and white
Originalsprog United Kingdom
Sideantal 302
Indbinding Paperback / softback
Forlag Taylor & Francis Ltd
Sideoplysninger 302 pages, 13 Halftones, black and white; 13 Illustrations, black and white
Mål 153 x 229 x 26
ISBN-13 / EAN-13 9781138597822