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Forventes på lager: 24-07-2025
Event-Database Architecture for Computer Games proposes the first explicit software architecture for game development, answering the problem of building modern computer games with little or no game design. In this volume, an example of a practical production process based on the software production process is explained.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Rodney Quaye |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 24-07-2025 |
| Første udgivelsesår | 2025 |
| Illustrationer | 142 Tables, black and white; 43 Line drawings, black and white; 4 Halftones, black and white; 47 Illustrations, black and white |
| Originalsprog | United Kingdom |
| Sideantal | 12 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 12 pages, 142 Tables, black and white; 43 Line drawings, black and white; 4 Halftones, black and whi |
| Mål | 234 x 156 |
| ISBN-13 / EAN-13 | 9781032820699 |