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Forventes på lager: 07-08-2015
Videogames are a unique artistic form, and to analyse and understand them an equally unique language is required. Cremin turns to Deleuze and Guattari’s non-representational philosophy to develop a conceptual toolkit for thinking anew about videogames and our relationship to them.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Ciara (University of Auckland Cremin |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 07-08-2015 |
| Første udgivelsesår | 2015 |
| Originalsprog | United Kingdom |
| Sideantal | 158 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 158 pages |
| Mål | 234 x 156 |
| ISBN-13 / EAN-13 | 9781138925526 |