This is the second book in a three-part series that traces the development of the GPU, which is defined as a single chip with an integrated transform and lighting (T&L) capability.
This is the first book in a three-part series that traces the development of the GPU. Fifteen companies worked on building the first fully integrated GPU, some... Læs mere
This book provides an in-depth exploration of the field of augmented reality (AR) in its entirety and sets out to distinguish AR from other inter-related technologies like virtual reality (VR) and mixed reality (MR).