Examines how to create a story, while relating practical considerations of building a simulation. This book also looks at stories as... Læs mere
Learn from game veterans - the complete process of developing and producing a game from start to finish. The book offers a ROADMAP to ALL phases of creating successful and effective interactive products.
Examines the capabilities of various forms of digital presentation for increasing interactivity, and the design principles and interface guidelines needed to... Læs mere