This book looks at the way that game designers and academics look at the game design based on a combination of design instinct and current scientific evidence, written as a dialog between commerical design interests and player behaviour study.
Written to help designers overcome many of the fears and misconceptions surrounding freemium and social games.
Written to help designers overcome many of the fears and misconceptions surrounding freemium and social games.
Playing with Balance: Game Economy Design is your guide to understanding why games are unlike any other medium: they are built on verbs, not nouns. Players don’t... Læs mere
Playing with Balance: Game Economy Design is your guide to understanding why games are unlike any other medium: they are built on verbs, not nouns. Players don’t... Læs mere