Lela's twin sister is missing, and she receives a mysterious message, guiding her to Abe's, a barber shop that's been around for a thousand years, serving its very unique... Læs mere
AssistA wakes on board a vessel that should be home to thousands of crew, but is, in fact, desolate. Confused and alone, AssistA sets off to find out where everyone has gone. But is AssistA as alone as it thinks it is?
Four supernatural horror tales; a girl befriended by a creature of letters, a man who continually wakes up in a hotel bedroom full of guilt, a girl obsessed with beings of light and a family whose past transgressions may be finally catching up with them.
Abandoned as a child, Robyn sought solace in Sherwood forest, raising herself, learning to trust no-one, especially Tuck, the monk she steals for. Now, however, something is coming, and in order to defeat it, she must learn to play with others. -- Simon Birks
Venture into the caves of the Pajoli to rescue Obishaa, ward to the Lightbringer Derilion. Every decision could lead one step closer to victory or death. Fight fierce monsters, trade with unscrupulous merchants and help the entrapped to ensure freedom. -- Simon Birks
Venture into the caves of the Pajoli to rescue Obishaa, ward to the Lightbringer Derilion. Every decision could lead one step closer to victory or death. Fight fierce monsters, trade with unscrupulous merchants and help the entrapped to ensure freedom. -- Simon Birks
Robert Olmstead is on his way from Newburyport to Arkham the cheapest way possible, which, unfortunately, for him, means taking the bus through shadowed Innsmouth.
Monuments collects three interactive fiction adventures - The Watchtower, Vents!, and Entombed. All you need to play is a pencil, two six-sided die and imagination! -- Simon Birks
Robert Olmstead is on his way from Newburyport to Arkham the cheapest way possible, which, unfortunately, for him, means taking the bus through shadowed Innsmouth.