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"First Edition published as Social Game Design: Monetization Methods and Mechanics by Morgan Kaufmann in 2011."
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This book explores the future of game design, development, and publishing, extrapolating the next two decades through the lens of the industry's evolution over the last ten years and the technical advances in recent adjacent markets.
Bemærk: Kan ikke leveres før jul.
Distributed game development (team building) is becoming THE model of choice for producing games. EA industry veteran Tim Fields brings you insider insights on how to best make use of this model (with valuable interviews and case studies).