For a strong foundation upon which to build their futures, students in communication sciences and disorders programs need the best, most up-to-date information available to guide them.
The goal of this book is to teach the fundamentals of 3d modeling video... Læs mere
A textbook for learning the fundamentals of modeling, rigging and animating 3d modeled characters for use in video games. This step-by-step lesson book builds on the readers modeling skills acquired from reading Volume One.
3ds Max Basics for Modeling Video Game Assets, Volume 2 builds on... Læs mere
3ds Max Basics for Modeling Video Game Assets, Volume 1 is a... Læs mere