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Students, software designers, and everyday users will explore and understand guilds in virtual worlds, cyber collectives in real-world settings, social... Læs mere
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A demonstration of how religion and religious belief can emerge using computer simulations
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Draws upon the social-scientific evidence to understand profound religious changes occurring in advanced societies. This book finds that the positive functions of religion have been exaggerated, are declining, and are replaceable by benefits from new Transhumanist technologies.
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This Element examines the vast community of fans and gamers, who have turned Star Wars into a parareligion. The Element shows the genetic connections between Star Wars... Læs mere
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At the intersection of astronautics, computer science, and social science, this book introduces the challenges and insights associated with computer simulation of human society in outer space, and of the dynamics of terrestrial enthusiasm for space exploration.