Game Character Modeling and Animation with 3ds Max (Bog, Hardback, Engelsk) af Yancey (Senior 3D Artist Clinton

Game Character Modeling and Animation with 3ds Max

(Bog, Hardback, Engelsk)

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Beskrivelse

Takes you step-by-step through the process of creating a playable 3D character using 3DS Max. This title offers an overview of the 3D real-time character asset creation pipeline. It takes you through the five major subjects used in the asset pipeline.

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Forlag Taylor & Francis Ltd
Forfatter Yancey (Senior 3D Artist Clinton
Type Bog
Format Hardback
Sprog Engelsk
Udgivelsesdato 27-07-2017
Første udgivelsesår 2017
Originalsprog United Kingdom
Sideantal 360
Indbinding Hardback
Forlag Taylor & Francis Ltd
Sideoplysninger 360 pages
Mål 198 x 243 x 28
ISBN-13 / EAN-13 9781138427808