Game Engine Architecture: Two Volume Set (Engelsk) af Jason Gregory

Game Engine Architecture: Two Volume Set

(Engelsk)
Forfatter: Jason Gregory



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Forventes på lager: 31-01-2026

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Beskrivelse

In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.

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Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter Jason Gregory
Format Multiple-component retail product
Sprog Engelsk
Udgave 4 ed
Udgivelsesdato 31-01-2026
Første udgivelsesår 2026
Illustrationer 13 Tables, black and white; 11 Line drawings, color; 107 Line drawings, black and white; 94 Halftones, color; 278 Halftones, black and white; 105 Illustrations, color; 385 Illustrations, black and white
Originalsprog United Kingdom
Sideantal 1424
Indbinding Multiple-component retail product
Forlag Taylor & Francis Ltd
Sideoplysninger 1424 pages, 13 Tables, black and white; 11 Line drawings, color; 107 Line drawings, black and white;
Mål 254 x 178
ISBN-13 / EAN-13 9781041162599