Bemærk: Kan leveres før jul.
Forventes på lager: 27-06-2024
This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Daniel Cermak-Sassenrath |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 27-06-2024 |
| Første udgivelsesår | 2024 |
| Illustrationer | 10 Tables, black and white; 118 Line drawings, black and white; 154 Halftones, black and white; 272 Illustrations, black and white |
| Originalsprog | United Kingdom |
| Sideantal | 326 |
| Indbinding | Paperback / softback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 326 pages, 10 Tables, black and white; 118 Line drawings, black and white; 154 Halftones, black and |
| Mål | 176 x 255 x 22 |
| ISBN-13 / EAN-13 | 9781032386133 |