Introduction to Game Programming using Processing: For Designers, Artists, Players, N... (Bog, Paperback / softback, Engelsk)

Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else

(Bog, Paperback / softback, Engelsk)

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Beskrivelse

This is an introductory textbook focusing on games (specifically interaction and graphics) as a pathway into programming. It empowers its readers to do basic programming, prototyping, creating games and other highly interactive applications, all from scratch and without any prior programming knowledge.

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Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter Daniel Cermak-Sassenrath
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgivelsesdato 27-06-2024
Første udgivelsesår 2024
Illustrationer 10 Tables, black and white; 118 Line drawings, black and white; 154 Halftones, black and white; 272 Illustrations, black and white
Originalsprog United Kingdom
Sideantal 326
Indbinding Paperback / softback
Forlag Taylor & Francis Ltd
Sideoplysninger 326 pages, 10 Tables, black and white; 118 Line drawings, black and white; 154 Halftones, black and
Mål 176 x 255 x 22
ISBN-13 / EAN-13 9781032386133