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Forventes på lager: 20-09-2013
Packed with critical analysis and real-life examples, this book explores how children's video games can cultivate learning. Lacasa takes several commercial video games and shows how they can be used both in and out of the classroom to teach initiative and problem-solving, encourage creativity, promote literacy, and develop reasoning skills.
| Forlag | Palgrave Macmillan |
| Forfatter | P. Lacasa |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 20-09-2013 |
| Første udgivelsesår | 2013 |
| Serie | Digital Education and Learning |
| Illustrationer | 31 Illustrations, black and white; XXXII, 274 p. 31 illus. |
| Originalsprog | United Kingdom |
| Sideantal | 274 |
| Indbinding | Hardback |
| Forlag | Palgrave Macmillan |
| Sideoplysninger | 274 pages, 31 Illustrations, black and white; XXXII, 274 p. 31 illus. |
| Mål | 219 x 140 x 22 |
| ISBN-13 / EAN-13 | 9781137312044 |