Methods for Studying Video Games and Religion (Bog, Hardback, Engelsk)

Methods for Studying Video Games and Religion

(Bog, Hardback, Engelsk)

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Beskrivelse

This collection of essays presents a broad range of influential methodological approaches that illuminate how and why video games shape the construction of religious beliefs and practices, and also situates such research within the wider discourse on how digital media intersect with the religious worlds of the 21st century.

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Alle detaljer

Forlag Taylor & Francis Ltd
Type Bog
Format Hardback
Sprog Engelsk
Udgivelsesdato 05-12-2017
Første udgivelsesår 2017
Serie Routledge Studies in Religion and Digital Culture
Illustrationer 16 Tables, black and white; 8 Line drawings, black and white; 2 Halftones, black and white; 10 Illustrations, black and white
Fagredaktør Vit (Charles University in Prague Sisler, Kerstin (University of Bremen Radde-Antweiler, Xenia (University of Helsinki Zeiler
Originalsprog United Kingdom
Sideantal 222
Indbinding Hardback
Forlag Taylor & Francis Ltd
Serieredaktør Heidi Campbell, Mia Loevheim, Gregory Price Grieve
Sideoplysninger 222 pages, 16 Tables, black and white; 8 Line drawings, black and white; 2 Halftones, black and whit
Mål 159 x 235 x 23
ISBN-13 / EAN-13 9781138698710