Mixed Reality and Gamification for Cultural Heritage (Bog, Hardback, Engelsk)

Mixed Reality and Gamification for Cultural Heritage

(Bog, Hardback, Engelsk)



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Beskrivelse

This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, recent applications and trends of the enabling technologies for mixed reality and gamified interaction in cultural heritage and creative industries in general.

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Alle detaljer

Forlag Springer International Publishing AG
Type Bog
Format Hardback
Sprog Engelsk
Udgave 1st ed. 2017
Udgivelsesdato 04-05-2017
Første udgivelsesår 2017
Illustrationer 252 Illustrations, color; 28 Illustrations, black and white
Fagredaktør Marinos Ioannides, Nadia Magnenat-Thalmann, George Papagiannakis
Originalsprog Switzerland
Sideantal 594
Indbinding Hardback
Forlag Springer International Publishing AG
Sideoplysninger 594 pages, 252 Illustrations, color; 28 Illustrations, black and white
Mål 164 x 242 x 42
ISBN-13 / EAN-13 9783319496061