Forventes på lager: 24-07-2026
This book builds on the revolutionary work of architect Christopher Alexander to show how to derive best practices in all aspects of game design. Using a series of practical, rigorous exercises, designers can observe and analyze the failures and successes of the games they know and love to find the deep patterns that underlie good design.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Christopher Barney |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | 2 ed |
| Udgivelsesdato | 24-07-2026 |
| Første udgivelsesår | 2026 |
| Illustrationer | 14 Tables, black and white; 2 Line drawings, black and white; 187 Halftones, black and white; 189 Illustrations, black and white |
| Originalsprog | United Kingdom |
| Sideantal | 448 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 448 pages, 14 Tables, black and white; 2 Line drawings, black and white; 187 Halftones, black and wh |
| Mål | 246 x 174 |
| ISBN-13 / EAN-13 | 9781032825359 |