Forventes på lager: 12-06-2009
Games are no longer confined to card tables and computer screens. Emmy award winning games like "The Fallen Alternate Reality Game" (based on the ABC show) or "The Lost Experience" (based on the CBS hit show)- are pervasive games in that they blur traditional boundaries of game play. This book gives game designers the tools they need to create cutting edge pervasive games.
| Forlag | Taylor & Francis Inc |
| Forfattere | Markus (Markus Montola (M.Soc.Sc.) is a grant researcher in the University of Tampere Gamelab research group Montola, Jaakko (Stenros is currently a researcher at the Game Research Lab at the University of Tampere Stenros, Annika Waern |
| Type | Bog |
| Format | Paperback / softback |
| Sprog | Engelsk |
| Udgivelsesdato | 12-06-2009 |
| Første udgivelsesår | 2009 |
| Originalsprog | United States |
| Sideantal | 336 |
| Indbinding | Paperback / softback |
| Forlag | Taylor & Francis Inc |
| Sideoplysninger | 336 pages |
| Mål | 235 x 193 x 16 |
| ISBN-13 / EAN-13 | 9780123748539 |