Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for ... (Bog, Paperback / softback, Engelsk)

Principles of Game Audio and Sound Design: Sound Design and Audio Implementation for Interactive and Immersive Media

(Bog, Paperback / softback, Engelsk)

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A comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing.

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Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter Jean-Luc (New York University Sinclair
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgivelsesdato 27-04-2020
Første udgivelsesår 2020
Illustrationer 1 Tables, black and white; 67 Line drawings, black and white; 60 Halftones, black and white
Originalsprog United Kingdom
Sideantal 296
Indbinding Paperback / softback
Forlag Taylor & Francis Ltd
Sideoplysninger 296 pages, 1 Tables, black and white; 67 Line drawings, black and white; 60 Halftones, black and whi
Mål 174 x 246 x 18
ISBN-13 / EAN-13 9781138738973