Rigging for Games: A Primer for Technical Artists Using Maya and Python (Bog, Paperback / softback, Engelsk) af Eyal Assaf

Rigging for Games: A Primer for Technical Artists Using Maya and Python

(Bog, Paperback / softback, Engelsk)
Forfatter: Eyal Assaf

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Beskrivelse

Using the real world production of the animated short and video game Tin Girl as the foundation for learning, you will be shown how to create rigs for a 3D cinematic, and then how to modify those rigs to be ready for game production using popular video game engines.

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Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter Eyal Assaf
Type Bog
Format Paperback / softback
Sprog Engelsk
Udgivelsesdato 01-12-2015
Første udgivelsesår 2015
Illustrationer 2 Tables, black and white; 4 Line drawings, black and white; 275 Illustrations, color
Originalsprog United Kingdom
Sideantal 392
Indbinding Paperback / softback
Forlag Taylor & Francis Ltd
Sideoplysninger 392 pages, 2 Tables, black and white; 4 Line drawings, black and white; 275 Illustrations, color
Mål 239 x 195 x 18
ISBN-13 / EAN-13 9780415743051