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Forventes på lager: 15-10-2024
This book considers the four essential cores of game design: Mechanics, Economy, Narrative, and Aesthetics. It discusses all four essential cores and how to design games by using each one as a starting point. It also discusses how each one is connected and can be understood as a valuable tool to elevate a game's design.
| Forlag | Taylor & Francis Ltd |
| Forfatter | Yvens R. Serpa |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 15-10-2024 |
| Første udgivelsesår | 2024 |
| Illustrationer | 3 Tables, black and white; 38 Line drawings, black and white; 25 Halftones, black and white; 63 Illustrations, black and white |
| Originalsprog | United Kingdom |
| Sideantal | 303 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 303 pages, 3 Tables, black and white; 38 Line drawings, black and white; 25 Halftones, black and whi |
| Mål | 229 x 152 |
| ISBN-13 / EAN-13 | 9781032397511 |