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Forventes på lager: 03-02-2022
Studies how games provide a unique space to study economic behavior. It combines theory with gaming practice to look at the economics of virtual worlds and the game industry. Long-established ideas about the benefits of the division of labor and trade and new work on the evolution of social institutions and governance are explored.
| Forlag | Cambridge University Press |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | New ed |
| Udgivelsesdato | 03-02-2022 |
| Første udgivelsesår | 2022 |
| Illustrationer | Worked examples or Exercises |
| Fagredaktør | Matthew (University of Manchester) McCaffrey |
| Originalsprog | United Kingdom |
| Sideantal | 262 |
| Indbinding | Hardback |
| Forlag | Cambridge University Press |
| Sideoplysninger | 262 pages, Worked examples or Exercises |
| Mål | 161 x 237 x 22 |
| ISBN-13 / EAN-13 | 9781108839716 |