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Forventes på lager: 04-09-2019
Videogames were once made with a vast range of tools and technologies, but in recent years a small number of commercially available 'game engines' have reached an unprecedented level of dominance in the global videogame industry.
| Forlag | Springer Nature Switzerland AG |
| Forfattere | Benjamin Nicoll, Brendan Keogh |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | 2019 ed. |
| Udgivelsesdato | 04-09-2019 |
| Første udgivelsesår | 2019 |
| Illustrationer | 5 Illustrations, color; 2 Illustrations, black and white; IX, 123 p. 7 illus., 5 illus. in color. |
| Originalsprog | Switzerland |
| Sideantal | 123 |
| Indbinding | Hardback |
| Forlag | Springer Nature Switzerland AG |
| Sideoplysninger | 123 pages, 5 Illustrations, color; 2 Illustrations, black and white; IX, 123 p. 7 illus., 5 illus. i |
| Mål | 217 x 153 x 15 |
| ISBN-13 / EAN-13 | 9783030250119 |