Bemærk: Kan ikke leveres før jul.
Forventes på lager: 23-05-2024
This Element takes the initiative to highlight the audiovisual translation research centring on users of video games. It offers an overview of possible relationships between translation and its experiencers. The interplay between the reception research in user experience, facets of translated games, and facets of game users is seen.
| Forlag | Cambridge University Press |
| Forfattere | Mikolaj (University of Lodz) Deckert, Krzysztof W. (University of Lodz) Hejduk, Miguel A. Bernal-Merino |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 23-05-2024 |
| Første udgivelsesår | 2024 |
| Serie | Elements in Translation and Interpreting |
| Illustrationer | Worked examples or Exercises |
| Originalsprog | United Kingdom |
| Sideantal | 96 |
| Indbinding | Hardback |
| Forlag | Cambridge University Press |
| Sideoplysninger | 96 pages, Worked examples or Exercises |
| Mål | 235 x 159 x 11 |
| ISBN-13 / EAN-13 | 9781009509800 |