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Forventes på lager: 31-01-2017
This book examines the historical background of game development, offline and online gamer interactions, and presents a method to study the health impacts of digital games in East Asia.
| Forlag | Springer International Publishing AG |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | 1st ed. 2016 |
| Udgivelsesdato | 31-01-2017 |
| Første udgivelsesår | 2017 |
| Serie | East Asian Popular Culture |
| Illustrationer | 32 Illustrations, color; XV, 243 p. 32 illus. in color. |
| Fagredaktør | S. Austin Lee, Alexis Pulos |
| Originalsprog | Switzerland |
| Sideantal | 243 |
| Indbinding | Hardback |
| Forlag | Springer International Publishing AG |
| Sideoplysninger | 243 pages, 32 Illustrations, color; XV, 243 p. 32 illus. in color. |
| Mål | 210 x 148 |
| ISBN-13 / EAN-13 | 9783319438191 |