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Forventes på lager: 09-09-2015
The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.
| Forlag | Palgrave Macmillan |
| Forfatter | Souvik Mukherjee |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | 2015 ed. |
| Udgivelsesdato | 09-09-2015 |
| Første udgivelsesår | 2015 |
| Illustrationer | VII, 239 p. |
| Originalsprog | United Kingdom |
| Sideantal | 239 |
| Indbinding | Hardback |
| Forlag | Palgrave Macmillan |
| Sideoplysninger | 239 pages, VII, 239 p. |
| Mål | 146 x 222 x 19 |
| ISBN-13 / EAN-13 | 9781137525048 |