Bemærk: Kan ikke leveres før jul.
Forventes på lager: 30-12-2024
Blending theory and practical analysis, book shows how principles of game and level design are applied in some of your favorite 2D action-adventure games. It guides you on a quest to create levels for different styles of 2D action-adventure games, from top-down dungeon-crawler adventures to side-scrolling non-linear “Metroidvania” titles.
| Forlag | Taylor & Francis Ltd |
| Forfattere | Christopher W. (American University Totten, Adrian Sandoval |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 30-12-2024 |
| Første udgivelsesår | 2024 |
| Serie | Level Design Practices |
| Illustrationer | 34 Line drawings, black and white; 143 Halftones, black and white; 177 Illustrations, black and white |
| Originalsprog | United Kingdom |
| Sideantal | 16 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 16 pages, 34 Line drawings, black and white; 143 Halftones, black and white; 177 Illustrations, blac |
| Mål | 254 x 178 |
| ISBN-13 / EAN-13 | 9781032579979 |