Forventes på lager: 17-11-2026
3ds Max Basics for Modeling Video Game Assets is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by instructor and industry artist Bill Culbertson, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.
| Forlag | Taylor & Francis Ltd |
| Forfatter | William Culbertson |
| Format | Multiple-component retail product |
| Sprog | Engelsk |
| Udgave | 2 ed |
| Udgivelsesdato | 17-11-2026 |
| Første udgivelsesår | 2026 |
| Illustrationer | 6 Tables, color; 1437 Halftones, color; 1437 Illustrations, color |
| Originalsprog | United Kingdom |
| Sideantal | 832 |
| Indbinding | Multiple-component retail product |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 832 pages, 6 Tables, color; 1437 Halftones, color; 1437 Illustrations, color |
| Mål | 254 x 178 |
| ISBN-13 / EAN-13 | 9781041393733 |