3ds Max Basics for Modeling Video Game Assets: Two Volume Set

(Engelsk)
Forfatter: William Culbertson



Forventes på lager: 17-11-2026

Levering: Kan forudbestilles (Forventes d. 17-11-2026)

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Beskrivelse

3ds Max Basics for Modeling Video Game Assets is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by instructor and industry artist Bill Culbertson, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

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Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter William Culbertson
Format Multiple-component retail product
Sprog Engelsk
Udgave 2 ed
Udgivelsesdato 17-11-2026
Første udgivelsesår 2026
Illustrationer 6 Tables, color; 1437 Halftones, color; 1437 Illustrations, color
Originalsprog United Kingdom
Sideantal 832
Indbinding Multiple-component retail product
Forlag Taylor & Francis Ltd
Sideoplysninger 832 pages, 6 Tables, color; 1437 Halftones, color; 1437 Illustrations, color
Mål 254 x 178
ISBN-13 / EAN-13 9781041393719