3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Enviro... (Bog, Hardback, Engelsk)

3ds Max Basics for Modeling Video Game Assets: Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines

(Bog, Hardback, Engelsk)
Forfatter: William Culbertson

Bemærk: Kan ikke leveres før jul.

Når du handler på WilliamDam.dk, betaler du den pris du ser.

  • Ingen gebyrer
  • Ingen abonnementer
  • Ingen bindingsperioder

Beskrivelse

The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.

Læsernes anmeldelser (0)

Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter William Culbertson
Type Bog
Format Hardback
Sprog Engelsk
Udgivelsesdato 23-04-2019
Første udgivelsesår 2019
Illustrationer 2 Tables, black and white; 618 Halftones, color; 9 Halftones, black and white
Originalsprog United Kingdom
Sideantal 426
Indbinding Hardback
Forlag Taylor & Francis Ltd
Sideoplysninger 426 pages, 2 Tables, black and white; 618 Halftones, color; 9 Halftones, black and white
Mål 254 x 178
ISBN-13 / EAN-13 9781138345126