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Forventes på lager: 23-04-2019
The goal of this book is to teach the fundamentals of 3d modeling video game assets in a simplified, logical progression, optimized for learning at a beginner level. A textbook for learning 3d modeling fundamentals, this step-by-step lesson book builds the readers modeling skills through a series of modeling exercises.
| Forlag | Taylor & Francis Ltd |
| Forfatter | William Culbertson |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgivelsesdato | 23-04-2019 |
| Første udgivelsesår | 2019 |
| Illustrationer | 2 Tables, black and white; 618 Halftones, color; 9 Halftones, black and white |
| Originalsprog | United Kingdom |
| Sideantal | 426 |
| Indbinding | Hardback |
| Forlag | Taylor & Francis Ltd |
| Sideoplysninger | 426 pages, 2 Tables, black and white; 618 Halftones, color; 9 Halftones, black and white |
| Mål | 254 x 178 |
| ISBN-13 / EAN-13 | 9781138345126 |