3ds Max Basics for Modeling Video Game Assets, Volume 1: Model a Complete Game Environment and Export to Unity or Other Game Engines

(Bog, Hardback, Engelsk)
Forfatter: William Culbertson

Levering: Kan forudbestilles (Forventes d. 17-11-2026)

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Beskrivelse

3ds Max Basics for Modeling Video Game Assets, Volume 1 is a project-based introduction to 3D modeling designed for students, educators, and beginners entering the world of game development. Written by a veteran instructor and industry artist, the book applies real-world workflows to teach foundational skills using Autodesk 3ds Max.

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Alle detaljer

Forlag Taylor & Francis Ltd
Forfatter William Culbertson
Type Bog
Format Hardback
Sprog Engelsk
Udgave 2 ed
Udgivelsesdato 17-11-2026
Første udgivelsesår 2026
Illustrationer 2 Tables, black and white; 640 Halftones, color; 640 Illustrations, color
Originalsprog United Kingdom
Sideantal 384
Indbinding Hardback
Forlag Taylor & Francis Ltd
Sideoplysninger 384 pages, 2 Tables, black and white; 640 Halftones, color; 640 Illustrations, color
Mål 254 x 178
ISBN-13 / EAN-13 9781041273967