Bemærk: Kan leveres før jul.
Forventes på lager: 03-06-2025
This book covers artificial intelligence methods applied to games, both in research and game development.
| Forlag | Springer International Publishing AG |
| Forfattere | Georgios N. Yannakakis, Julian Togelius |
| Type | Bog |
| Format | Hardback |
| Sprog | Engelsk |
| Udgave | Second Edition 2025 |
| Udgivelsesdato | 03-06-2025 |
| Første udgivelsesår | 2025 |
| Illustrationer | 117 Illustrations, color; 5 Illustrations, black and white; XXXIII, 525 p. 122 illus., 117 illus. in color. |
| Originalsprog | Switzerland |
| Sideantal | 525 |
| Indbinding | Hardback |
| Forlag | Springer International Publishing AG |
| Sideoplysninger | 525 pages, 117 Illustrations, color; 5 Illustrations, black and white; XXXIII, 525 p. 122 illus., 11 |
| Mål | 161 x 243 x 31 |
| ISBN-13 / EAN-13 | 9783031833465 |