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This collection of new essays explores what Pokémon Go can tell us about how and why we play. Covering a range of topics from mobile... Læs mere
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Featuring interviews with the creators of 31 popular video games - including Grand Theft Auto, Strider, Maximum Carnage and Pitfall - this book gives a behind-the-scenes look at the origins of some of the most enjoyable and iconic adventure games of all time.
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"While the gaming community has reported on and debated each development, Call of Duty has received little scholarly attention. This... Læs mere
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Features over a dozen interdisciplinary scholars reading popular texts through critical lenses that range from traditional... Læs mere
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On websites like eBay, people sell virtual clothes and rent virtual property for real cash - for a total of £400 million worth each year. Tim Guest takes us on a revelatory journey... Læs mere
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Suitable for readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides... Læs mere
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What makes video games so compelling, comforting and irresistible to the human mind?
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Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of... Læs mere
Bemærk: Kan ikke leveres før jul.
Computer games have fundamentally altered the relation of self and society in the digital age. Analysing topics such as technology and power, the formation of... Læs mere
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This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from... Læs mere
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This book covers the state-of-the-art in digital games research and development for anyone working with or studying digital games and those who are considering entering into this rapidly growing industry.
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For the first time, the collected texts from the critically and commercially acclaimed fantasy video game The Elder Scrolls V: Skyrim are bound... Læs mere