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Digital Gaming and the Advertising Landscape explores the different ways advertising messages can be embedded within digital games. An interdisciplinary approach is used to help explain how persuasive communication works within digital games.
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The Destiny Grimoire Anthology is a must-have collectible lore compendium assembled for Destiny’s devoted and enlightened scholars and lore lovers, as well as fans of fantasy and sci-fi storytelling.
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The Art of Rise of the Tomb Raider takes readers on an journey for the latest instalment in the critically and commercially acclaimed... Læs mere
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In 2009 Rovio Entertainment wowed the world when it unleashed an unlikely gaming phenomenon: "Angry Birds". This coffee table book goes behind the scenes to deliver... Læs mere
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Maya is one of the top 2 software tools available today for 3D game and film development - 600,000 registered users. This is a MUST-HAVE book for game artists interested in proficiency with Maya. If you can only afford one 3D modeling book, this is the one to have!
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Game Art is a tour through the artistic side of video games, with interviews on the creative process from a variety of developers in the game industry.
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Artificial Intelligence is an integral part of every video game. This book helps propfessionals keep up with the constantly evolving technological advances in the fast growing game industry and equips students with up-to-date infortmation they need to jumpstart their careers.
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The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super Mario... Læs mere
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The Reverse Design series looks at all of the design decisions that went into classic games. This is the third installment in the Reverse Design series, looking at Super... Læs mere
Bemærk: Kan ikke leveres før jul.