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An in-depth exploration of a neglected video game platform of the 1990s and a reflection on the way we construct the cultural history of video games.
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The inside story of the booming video game industry from the late 1990s to the present, as told by the Managing Director of Ubisoft's Massive Entertainment (The Division, Far Cry 3, Assassin's Creed: Revelations).
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Resident Evil is a multidimensional as well as multimedia universe: various books, graphic novels, games and movies all... Læs mere
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Taking a holistic view, this study explores how ludology, narratology, visual rhetoric, musical theory and player psychology work (or don't work) together to create a cohesive experience and to provide a unified framework for understanding video games.
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A lighthearted, accessible alternative to the super-fan guides, the Little Book of Video Games celebrates some of the most iconic and influential arcade, console, and computer games from the 1950s to 2000s, with brief profiles of 70 classic video game titles and franchises.
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Discover the ultimate companion book to Ubisoft's most highly anticipated game of 2020.
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Presented as an official combat-issued handbook that has been misplaced by its owner, the book pairs stunning original illustrations with an engaging narrative that showcases the statistics and history of the essential units, vehicles, weapons, and battlegrounds.
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In The Art of XCOM 2, readers get a look at the concept art created for the new game and hear from key developers and artists about the challenges, secrets, and rewards of creating... Læs mere
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Videogames aren't just for children anymore. In fact, their fictional worlds now inspire us to judgments of perceptual beauty, involve us in interpretation, and arouse our... Læs mere
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Videogames explores the design and culture of videogames since the mid-2000s, investigating the ground-breaking contemporary design work, creative and rebellious player communities and the political conversations that contribute to the defining genre of our time.
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A gorgeous, scientifically up-to-date exploration of the prehistoric world, written and illustrated by leading palaeontologists.