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Readers will be equipped to design engaging and culturally relevant immersive experiences for learning in a post-COVID world. Immersive Education: Designing... Læs mere
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This book focuses on the challenges to biomedical education posed by the lockdowns and... Læs mere
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A critical survey of art practices by 25 artists, whose work involves the use of 3-D from 1900 to present. Addresses themes such as... Læs mere
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Virtual reality (VR) systems are becoming popular in occupational health and safety. Studies conducted in a... Læs mere
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Virtual reality is a powerful emerging technology using advanced computing techniques to create perceptual illusions that transcend ordinary human experiences. This interdisciplinary... Læs mere
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Design principles integrate research findings with the real-world experiences of professional instructors. Featuring 11 design principles aimed... Læs mere
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This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project.
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Augmented reality is now being introduced to the field of medicine, where it is revolutionising healthcare as pioneering virtual elements are being added to real images to provide a more compelling and intuitive view during procedures