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This book focuses on the challenges to biomedical education posed by the lockdowns and... Læs mere
A critical survey of art practices by 25 artists, whose work involves the use of 3-D from 1900 to present. Addresses themes such as... Læs mere
Virtual reality (VR) systems are becoming popular in occupational health and safety. Studies conducted in a... Læs mere
Virtual reality is a powerful emerging technology using advanced computing techniques to create perceptual illusions that transcend ordinary human experiences. This interdisciplinary... Læs mere
Design principles integrate research findings with the real-world experiences of professional instructors. Featuring 11 design principles aimed... Læs mere
This book takes the practicality of other "Gems" series such as "Graphics Gems" and "Game Programming Gems" and provide a quick reference for novice and expert programmers alike to swiftly track down a solution to a task needed for their VR project.
Augmented reality is now being introduced to the field of medicine, where it is revolutionising healthcare as pioneering virtual elements are being added to real images to provide a more compelling and intuitive view during procedures
A critical survey of art practices by 25 artists, whose work involves the use of 3-D from 1900 to present. Addresses themes such as... Læs mere
The authors present a vision of the future of education and training as information technology develops into the twenty first century. Can the classroom as we have known it for four thousand years ever be replaced?