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Computers and Society explores the history and impact of modern technology on everyday human life, considering its benefits, drawbacks, and repercussions.... Læs mere
Computers and Society explores the history and impact of modern technology on everyday human life, considering its benefits, drawbacks, and repercussions.... Læs mere
"A pioneer of virtual reality technology on why AR is the 'next big thing in tech'"--
"A pioneer of virtual reality technology on why AR is the 'next big thing in tech'"--
This book aims to provide a comprehensive update of the latest scientific research, mainly in VR and partly in AR, from the last five years. The content is themed around the application areas of training, education, robotics, health and well-being, and user experience.
Avatar of girl power or sexual plaything? The ambiguity of being Lara.
Virtual and Augmented Reality have existed for a long time but were stuck to the research world or to some large manufacturing companies. With the appearance of low-cost devices, it is expected a number of new applications, including for the general audience.
A comprehensive guide to computer assisted exercises Readers can turn to this indispensable reference guide for comprehensive and lucid... Læs mere
The first full-length book of its kind to offer an investigation of the interface between theatre, performance and digital arts, Virtual Theatres presents the theatre of the twenty-first century in which everything – even the viewer – can be simulated.
Virtual reality (VR) systems are becoming popular in occupational health and safety. Studies conducted in a... Læs mere
This work argues that the virtual has become one of the key organizing principles of contemporary society for the public realms of politics and business as well as private life from sex to shopping.
created for researching and teaching using techniques from the field of virtual reality. Of great interest to those working in GIS, Geography and Computer Science.