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This book takes a hands-on approach to getting up and running with virtual reality using the Unity game engine. By utilizing the free SteamVR libraries, the book and its example code is compatible with the main virtual reality head mounted displays currently available.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Translation of: Les casques de raealitae virtuelle et jeux vidaeo. Paris: Les presses des Mines, 2016.
Bemærk: Kan ikke leveres før jul.
Addressing a range of cognitive and technological challenges, the authors make a strong case for a wider recognition of three-dimensional visualization as a constructive, intellectual process and valid methodology for historical research and its communication.
Bemærk: Kan leveres før jul.
Provides an overview of haptic rendering algorithms and their applications. This work examines various approaches and techniques for designing... Læs mere
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
Bemærk: Kan ikke leveres før jul.
This book constitutes the proceedings of the 16th International Conference on Intelligent Virtual Agents, IVA 2016, held in Los Angeles, CA, USA, in September 2016.
Bemærk: Kan ikke leveres før jul.
This book constitutes the refereed proceedings of the Second International Conference on Augmented and Virtual Reality, AVR 2015, held in Lecce, Italy, in September 2015. The 32 papers and 8 short papers presented were carefully reviewed and selected from 82 submissions.
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This incisive examination of identity, community and cyberspace shows how new technologies are altering the nature of identity, the relation of self... Læs mere
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Virtual Culture marks a significant intervention in the debate about access and control in cybersociety exposing the ways in which the Internet... Læs mere
Bemærk: Kan ikke leveres før jul.
This incisive examination of identity, community and cyberspace shows how new technologies are altering the nature of identity, the relation of self... Læs mere