Søgning på underkategorier- og emner:
This text presents state-of-the-art reviews of the current understanding of human perceptual processes and their implications for virtual reality. It provides a "toolkit" for developing virtual reality and offers an agenda for future research in the
Explores diverse application areas of social computing and online communities. This text focuses on real-world case studies in which user behaviors, social... Læs mere
This edited collection provides an interdisciplinary examination of how we visualize and use visuals to make... Læs mere
Virtual Geographies explores the possibilities and dangers brought by the revolution in communication technologies, outlining how these technologies are being used to produce new geographies and new types of space.
The 2 volume-set of LNCS 12190 and 12191 constitutes the refereed proceedings of the 12th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2020, which was due to be held in July 2020 as part of HCI International 2020 in Copenhagen, Denmark.
The conference was planned to take place in Copenhagen, Denmark, but had... Læs mere
Manual of Digital Museum Planning explains how to plan, build and successfully manage the electronic architecture that houses your institution in the 21st century. Here... Læs mere
Manual of Digital Museum Planning explains how to plan, build and successfully manage the electronic architecture that houses your institution in the 21st century. Here... Læs mere
This book examines the cutting-edge concept of gamification in tourism. The chapters offer valuable insights and examples of best practice and address key issues of game... Læs mere
This book examines the cutting-edge concept of gamification in tourism. The chapters offer valuable insights and examples of best practice and address key issues of game... Læs mere