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In recent years, there has been much interest in the 'virtual' –teams, organizations and communities –in... Læs mere
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Contemporary culture offer contradictory views of the internet and new media technologies, painting them in extremes of optimistic... Læs mere
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Augmented reality takes the real world and through the use of graphics, sound and other effects allows you to enhance the environment. After reading Pro iOS 5 Augmented... Læs mere
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This book features a comprehensive review of the sense of touch from the psychophysical, biomechanical and technological viewpoints. It presents guidelines for mechatronics design and the control of high-fidelity vibrotactile devices.
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In addition, it demonstrates the opportunities and challenges in implementing advances in VR and immersion at scale in formal and informal learning.We... Læs mere
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This book constitutes the refereed proceedings of the 14th International... Læs mere
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The articles by well-known international experts intend to facilitate more elaborate expositions of the research presented at the seminar, and to collect and document the results of the various discussions, including ideas and open problems that were identified.
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This is the first book to describe the Microsoft HoloLens wearable augmented reality device and provide step-by-step instructions on how developers can use the... Læs mere
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Enterprise Metaverse: Crafting Competitive Advantage in Virtual Realities analyses the strategic and operational implications of virtual worlds that are reshaping business, entertainment, and interpersonal interaction.
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An exploration of virtual reality as a phenomenological tool for a deeper examination of human perception.