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Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development technical interview. It’s designed to guide intermediate and... Læs mere
This seminal volume offers an interdisciplinary exploration into the rapidly evolving field of artificial intelligence and its... Læs mere
This book chronicles Eugene Jarvis’ long career in coin-operated video game development, and it examines his lasting design legacy in titles such as Defender, Robotron: 2084, NARC, Smash TV, and Cruis’n USA.
The first book-length analysis spanning Hideo Kojima’s touchstone video game series, Metal Gear Solid.
In the digital age, this book stands out as a pivotal work in design, providing exclusive scientific knowledge and a proprietary methodology. A must-read... Læs mere
Want to work in UI/UX in the video games industry? Then this is the book for you. This book provides all the essential information and guidance you need to understand the industry and get your foot on the ladder.
This book looks at the unique contributions of edge AI for envisaging and implementing sophisticated business solutions for Industry 5.0 and... Læs mere
The book captures the essence of the International Conference on Data... Læs mere
The Fourth Industrial Revolution, Industry 4.0, aims to radically improve the flexibility, versatility, usability and... Læs mere
A ground-breaking guide to thinking about how routine activities can be designed and innovated to develop narrative meaning and a sense of purpose.
The text provides an understanding of ethical concerns regarding the use of artificial intelligence in diverse... Læs mere