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This book presents a novel method of multimodal biometric fusion using a random selection of biometrics, which covers a... Læs mere
This book provides a platform for presenting machine learning-enabled healthcare techniques and offers a... Læs mere
The book aims to demonstrate the effectiveness of federated learning in high-performance information systems and informatics-based solutions for addressing current information support requirements.
5G technologies are enabling AI-based applications over the global network. This book provides a unified framework for the deep convergence of... Læs mere
Code the Classics Volume II not only tells the stories of some of the seminal video games of the 1980s, but shows you how to create your own games inspired by them, following examples programmed by Raspberry Pi founder Eben Upton.
This textbook provides HDL-based examples, experiments, and projects that cover real industry needs such as design/coding rules and methodologies. It will help readers build a connection between the HDL code and hardware circuits.
Music and Sonic Environments in Video Games brings together a range of perspectives that explore how music and sound in video games interact with virtual and real environments, often in innovative and unexpected ways.
This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises subsequent chapters... Læs mere
This book discusses the fundamentals of wireless sensor networks, the prevailing methods, and trends of smart sensor applications.
This book presents state-of-the-art research works for a better understanding of the advantages and limitations of AI techniques in the field of healthcare. It will further discuss artificial intelligence applications in depression, hypertension and diabetes management.
A ready reference for the next-generation discovery techniques, this book presents advanced research findings on resource discovery, network navigability, and trust management on the Internet of Things (IoT) and Social Internet of Things (SIoT) ecosystems.
This is a comprehensive guide to creating and customizing mods for the popular video game Farming Simulator within Blender. This book covers all aspects needed to create your own vehicle mods from start to finish.