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This is a who's who in the programming world - a fascinating look at how some of the best in the world do their work. Patterned after the best selling Founders at Work, the book represents two years of interviews with some of the top programmers of our times.
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a serious purpose other than pure entertainment.
This book covers pseudorandom number generation algorithms, evaluation techniques, and offers practical advice and code examples.
This book introduces R using SAS and SPSS terms with which you are already familiar. The programs and practice datasets are available for download.The glossary defines over 50 R terms using SAS/SPSS jargon and again using R jargon.
This book helps readers understand the mathematics of machine learning, and apply them in different situations. The book will be of interest to all researchers who intend to use... Læs mere
Starting with a simple shooting game, the authors move on to puzzle games consisting of multiple levels, and conclude the book by developing a full-fledged platform game with animation, game physics, and intelligent enemies.